![]() It allows save files in the MAX Drive (.max), EMS (.psu). This shows that we could expect some updates by next year, however, there is no release date yet. with PlayStation 2 memory card images (.ps2) as used by the PlayStation 2 emulator PCSX2. Other issues also show development progress, as well as some games that are currently working in the emulator in early stages. A Mac version has been in development for a long time, however, recently the Github page has been updated to show that support for Arm architecture and MoltenVK (a runtime library that maps Vulcan to Apple’s Metal API) is now in development. RPCS3 is a popular PS3 emulator for Windows. You can download the latest PCSX2 update from Github. ![]() Should support all controllers that work in Safari. Better controller support on macOS Monterey.If you’re using an M1 and your game sees improved performance from unchecking accurate destination alpha or setting blending accuracy to minimum, expect improved performance without doing that in the near future. Note: The metal renderer is currently missing some optimizations that would help performance on Apple GPUs (M1, M1 Pro, M1 Max). Otherwise, a number of titles have improved on the GPU side, as much as 3x in the case of the Jak title screen (30 → 100 fps on a GT 750M). most MacBook Airs), you can expect better performance from lower CPU usage. In addition, performance is improved in many tested games. If you previously had to mess with the depth precision slider, the Metal renderer should fix your problems. Fixes various texture barrier glitches most common on AMD GPUs, in addition to issues with lack of depth precision. New Metal renderer! With a few exceptions (flat-shaded triangles and lines use colors from the wrong vertex), rendering should have equivalent accuracy to the OpenGL renderer when running on Windows or Linux.controller works without issues with the PCSX2 on that machine OS: MacOs 12. Here are the complete release notes from Github for PCSX2: Then, you can install macOS 12 Monterey after the Mac starts in Safe Mode. Check out the performance in a video below by Andrew Tsai: Games like God of War II and Tekken 5 have been performing at 1080p 60fps without any issues. The release was quickly followed by another incremental update, which fixed an issue with rendering and broken polygons on M1 Macs. Apple Arcade game releases on iPhone, iPad, Mac and Apple TV ĭeveloper tellowkrinkle released a new version of PCSX2 over Christmas which featured Metal rendering support, Rumbler support for additional controllers, and controller improvements for macOS Monterey.
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